after the latest hotfixes my level 44 mage now shows that i have a -9.39% hit chance or a 13.39% chance to miss on a equal level mob. is this a bug that is affecting anybody else ? or am i just that lucky.
so when i join a random dungeon it goes away but comes back the moment i leave. and with every level i gain my hit chance is actually getting lower.
Is it more then visual, I have never seen this.
its actually affects game play. After killing myself by jumping off a mountain it finally went away..
only to later join a random dungeon .. which ironically enough use to make it stop .. brought back again ..
and since Ive leveled again now my chance to miss is 13.67% per equal level mob
It is completely normal.
the number of Hit rating point you need for 1% hit increase every level.
For example at :
Level 70: 12,62 hit rating = 1%
Level 80 : 26,23 hit rating = 1%
So if you level from 70 to 80 without adding hit rating your chances to hit get divided by more than 2.
Basically each level you go up you need more hit rating to be capped.
Normal.
but my hit rating was showing a red (like say when you die and use a spirit healer and your stats are shown in red) it was showing a negative 9.33% hit rating. this has lasted for 2 days.
now knock on wood at the moment it seems to be ok
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