2012年4月18日星期三

Can you win a DUEL as arcane?

I have A LOT of fun playing arcane in random bgs. I've become such a good escape artist.

However, I rarely duel, my priority is very much PvE. I get the occasional random player asking me to duel, and I always turn them down. I typically tell them "Buzz off, I'm here to quest." Loremaster - you will be mine!

So, I've probably dueled as many times as the fingers on my hand.

I had a guildmate who wanted to duel with me yesterday for the fun of it.

He was feral druid in full PvP, I was in full PvE, and he won every fight while I seriously had no idea what I should be doing.

His conclusion: you need resil and become frost.

I asked him if that meant he would like me to do our raid this week-end as frost . . .

He said no. ;)

Although it did get me thinking: How does one even win a duel as arcane?

I mean other than frost nova and AB, combined with high haste, what else can you do?


ETA: I just noticed the other thread about beating feral druids 1v1, and it being basically impossible. So, I guess even as frost I'll never beat this guy?
He was feral druid in full PvP, I was in full PvE, and he won every fight while I seriously had no idea what I should be doing.


This alone means he could spam mangle and own you hard.

And no, frost can do just fine vs feral. GOOD ferals will tear you up, but GOOD frost mages know how to avoid even being hit.
I've not done any formal 1v1 duels with my character because nobody ever challenges me to one.

However, I've faced off 1v1 against people in BGs. Winning a duel as Arcane requires quick thinking and good timing, it also really depends on knowing your opponent's class.

For example, you don't want to waste your Blink and Frost Nova against a Rogue that hasn't used Shadowstep and Shadowdance yet.

Presence of Mind should be used situationally and preferably for a spell requiring casting time that will help spur of the moment. For example, if you've got Frostfire Bolt glyphed, you can Presence of Mind a Frostfire Bolt onto a Rogue to cause them to burn, making their Vanish only last for three seconds tops unless they burn Cloak of Shadows to remove the DoT.

Controlling range, timing your Mana Shield/Mage Ward and Blink and make sure to maintain Slow on them at all times.
Few months back a well geared holy paladin was doing 1000g duels. I was a PVE geared arcane mage so I took him up on his offer.

He died.

The funniest part was after 2 arcane blasts he popped bubble, before I even popped cooldowns. It was at this time that I noticed the icon for lightweave's proc is the same as the icon for arcane power. I'm pretty sure he thought I'd popped cooldowns, and that's why he bubbled. As soon as his bubble wore out he got gibbed.
well, I meant without the other person just being FAIL :P

I mean, yesterday I actually won the gurubashi arena as arcane!

Waited till there was one person left, pew pew them down with AB from up in the stands, and proceeded to open the chest before anyone got stop me XD

Also, I later found a horde along the shores of booty bay, attacked him, he ran after me, I popped my mirrors . . . and yes - HE ATTACKED THE MIRRORS XD

and that time it was a warlock :L

I feel bad killing locks; they're such an endangered species.
I suppose if you were a boss at fake casting and somehow got the distance to put a serious hurt on someone you could win as arcane.

However, I feel it's probably around the worst dueling spec in all of wow.
I'm not really sure how to beat a feral druid as arcane, considering that the nature of dueling means he will probably get the opener on you.

It works on a lot of melee to spam a glyphed Slow from max range, and bombard with instants (primarily Barrage and Lance). If they blow important CDs to get you in range, you can then use Blink to get back to range, now secure in the knowledge that you essentially have X seconds of them having little to no way of getting to you. But this is hard to pull off when they have a 50% slow and melee range on you from the start. Hope he gets giddy and blows Feral Charge on your Mana Shield knockback? Some druids do that, because they assume they've got you, and they try to tunnel REALLY HARD. If he's one of those kinds of ferals, you have a chance. Get him to range, spam Slow more than you need to, hit him with instants. Save casts and CDs for after he blows his gap closer, but don't let him get too close. Trinket the instant Cyclone if he catches you with it.

It also helps to have pvp gear and a pvp arcane spec before you try dueling with it. I've found Impact to be really useful for getting initial distance. Of course, it involves some RNG, especially if he's on you IMMEDIATELY, but that's the nature of trying to pvp as the non frost mage.
Beating a stealth class as a glass cannon?

LOL
Beating a stealth class as a glass cannon?

LOL


Yeah, this just shows how little I PvP outside of BGs.

lt's actually kinda reassuring knowing I never had a chance :P


It's possible but it is very difficult.

Arcane mages have terrible survivability and they are balanced based on the support other players have around them.

A good rogue, fire mage (that pillar humps), feral druid, warrior, death knight all can beat us very very quickly. Also warlock with felhunter out (unless you fake cast so the felhunter locks your other spell school, not arcane school).

I still love arcane i have two specs for it, one for pve, the other for pvp ^_^
But if I lose in 1v1 situation, I dont usually make great deal out of it. We have terrible survivability. If your opponent knows the mage class really well, we are meant to lose unless we have help :-)

But when we can free cast and blow cooldown uninterrupted... we can kill almost anything. A true glass cannon indeed.

cloak > get max distance > slow > pop AP, MG, 2k int trink > AB spam > Nova + Blink when he's at melee range > get max distance and AB spam again.
Thanks for the tip about casting slow! I hadn't even thought of that because I'm used to it just being applied with AB. Man, the PvP world is such a different monster. I seriously respect you guys that do this on a serious level.


I got a little revenge on my feral druid guildmate tonight. When we were done raiding, I put up a port for him to use . . . to exodar bwahahahaah

YES - He clicked on it :P
1) Feral Drood in full PvP vs Arcane mage using a PvE gear and spec = you had NO chance of winning that.

I have a distinctly average PvP set (All Ruthless and a couple of Cataclysmic pieces) giving 43% Dmg mitigation because of resilience. Resilience makes a LOT of difference in PvP (as you'll notice when you get 90k crits against players who have no resilience).

Even if you had full PvP gear, a PvP geared Feral Drood is going to kick your !@#$. I have no idea how an Arcane Mage is supposed to kill one of those - they ignore all our CC and they can easily run rings around our main Dmg spells to LOS us.

2) Your Arcane spec is PvE. You NEED Improved Counterspell, Improved Blink and Improved Polymorph if you're going to PvP as Arcane. Personally, I have 1 Arcane spec for PvP and 1 Arcane spec for PvE.

Hope this helps.
Thanks for the tip about casting slow! I hadn't even thought of that because I'm used to it just being applied with AB. Man, the PvP world is such a different monster. I seriously respect you guys that do this on a serious level.


I got a little revenge on my feral druid guildmate tonight. When we were done raiding, I put up a port for him to use . . . to exodar bwahahahaah

YES - He clicked on it :P


or you can Presence of Mind as you AB so its instant as well and no need to channel. but i prefer to save my presence of mind on a poly + A.Barrage so it wont heal and you get a free stun. but i can see your spec is pve. thats as best as you can go for a pvp arcane

http://www.skill-capped.com/watch/6999/feral-duels-arcane/
Against a 2400+ rogue willing to use prep, you're unlikely to win as arcane, I would think. I have a friend who plays arcane and does fairly well in duels, though.

Usually, he'll use arcane power ---> nova --> shattered arcane barrage. Once an opponent has used his interrupt, the arcane mage is free to cast in their face which can be GG.

Against other mages, arcane fairs pretty well because improved blink + slow offers incredible defense. You can blink away defensively and spam arcane barrage from a distance. Since they're slowed you can approach for a nova+cs ---> shattered arcane barrage which can really hurt if it is used along with arcane power.
The answer is YES. You forgot to mention Mirror Image and Ring of Frost and Invisibility

I'm not a hardcore dueler, but you can blow some people up during a 3 second Improved Polymorph stun + 4 second blanket CS silence. Versus casters you shouldn't have much trouble, but a couple of melee might certainly pose a problem. Rogues and Druids give me problems in BGs. I'd probably seldomly stand a chance in which they get an opener in a duel setting.
Rule # 1

Don't even think about pvp if you don't have a pvp set. Resilience is a requirement not an option.

On my hunter I drop pve mages instantly... so whether your fire frost or arcane, it doesn't matter, just get some resilience first and you will see a difference.
As far as a Rated BG or Arena Arcane is just bleh. Just don't do it beyond 2's. But in Bg's and duel's Arcane can be very deadly I will give an example.

Against a non stealth class I would open a 1 vs 1 with a sheep and get max range if possible, followed by dropping a Ring of frost and a hard casted AB, by the time the stun is over from poly they get hit by ring of frost, then I pop Cd's followed by a arcane blast and barrage which crit due to shatter (if your a pvp Arcane mage and didn't spec shatter smack yourself:p). Usually I will blink toward's them, land a nova try a fake cast to bait an interrupt and finish them off with arcane blast/ barrage. I blink toward's them so if it is mellee and they live through that as they tend to do sometimes, once there out of the nova they pop my bubble knockback which opens up options of trying to finish them with a quick blast or hit slow and kite with barrage/fire blast.

Now that's in a perfect world, but if timed right and in proper gear, with a mastery proc from your trinket you can kill any class faster than any class or spec in the game. I mean flat out 4 global a 4.6 resil target due to shatter so fast he checks his combat log. And a well timed blink+invisble and you have your very own vanish if not dotted. against mellee you can restart the fight with it using a poly/evocation combo. But at the end of the day one mistake and your toast 1 vs 1. A decent feral who land's pounce is GG I don't care how perfect you play.

In the end I would agree with your friend. Frost is played by a skilled player can be a game changer. No class can peel off a flag carrier like a frost mage. With all his bag's of tricks he can lock down group's for precious time for his FC to reach a safe distance, or deliver INSANE burst if your a mastery stacker, but it's not as easy as it look's. But nothing in this game will ever give you the same pleasure as watching a Cata geared mellee sitting in your nova watching you hardcast his doom and there is nothing he can do about it....priceless.


Edit: Also always expect them to trinket the sheep at start, they may be smart and not, but some panic against arcane. Lay the ring of frost right on the edge of there feet where the edge of the green circle just barely touches them. That way if they do trinket the stun or poly, they will be stuck in Ice. And if they waited it out and trinketed the ice. RUN:) I also find Ice block a life saver as arcane with dot's(our bane) or waiting out a blink cooldown. The stun from poly, the knockback of the bubble, and the speed burst after blink are all tool's to make Arcane survive. You just gotta be on point. And against a geared hunter with 3 brain cells. GG. And the one's I hate the most DK's. If there good as arcane bend over:p

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